Chill: Author Bios

Bill Bodden

Bill Bodden (SAVE) has previously worked on a number of RPG lines, including Vampire the Masquerade, Achtung! Cthulhu, Firefly, Mutants & Masterminds, and Warhammer Fantasy Roleplay. A gamer since the 1970s, Bill also travels to Sci-Fi, Steampunk, and gaming conventions around the Midwest, sometimes appearing on panels to talk about stuff. Check out his website and occasional blog:

Misha Bushyager

Misha Bushyager (SAVE) is a longtime gamer and GM, occasional panelist for Gaming as Other, and a fledgling designer who's working on raising the next generation of geeklings.

Brian Campbell

Brian Campbell (Chill) has worked in various incarnations of the game industry for over twenty years. After loyally serving at the White Wolf Game Studio and Wizards of the Coast, he's contributed to over eighty books for roleplaying games like Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, and Fading Suns. For seven years, he's also worked as a writer and editor for online roleplaying games, including Guild Wars 2, Elder Scrolls Online, and WildStar. Now he's back in Seattle, where he edits card games. He still likes goth clubs, horror novels, and dark beer. His favorite color is fire.

Steffie de Vaan

Steffie de Vaan (Chill, SAVE) is a Dutch writer, freelance journalist and book reviewer. An avid gamer for longer than she cares to remember, she is thrilled to be writing roleplay material for Onyx Path Publishing and Growling Door Games. Most of her non-writing hours are spent with her family and evil (but cute) overlord bird, or playing games with friends. She likes to spend any remaining time creating sticker trails on floors and playing with LEGO.

Meghan Fitzgerald

Meghan Fitzgerald (Chill, SAVE) is a freelance writer for tabletop RPGs and a digital archivist at HBO. Besides Chill, she works on numerous projects for Onyx Path Publishing, including Promethean: The Created 2e Werewolf: The Apocalypse, and Cavaliers of Mars. She also has an extensive history of penning lyrics and libretti for art music and operettas, including the new English translation of Final Fantasy VI's Aria di Mezzo Carattere which was used for the More Friends concert series and the GBA remake of the game. She lives in Brooklyn, NY but still calls Italian ices "wooder ice" just like everyone else in her native city of Philadelphia.

Emily Griggs

Emily Griggs (Chill) has been playing tabletop games since she was eleven years old. Nowadays she's a freelance writer, fantasy illustrator, and all-around huge nerd. She's currently freelancing for Onyx Path and Growling Door Games, as well as writing and illustrating her own independent game projects and working on a webcomic. You can find her in Ottawa, Canada surrounded by dice, toys, and far too many dragons, or online at

Danielle Lauzon

Danielle Lauzon (Chill, SAVE) is a freelance writer living in Houston, TX with her two dogs, two cats, and husband. She has written for White Wolf/Onyx Path games lines including, but not limited to, Demon: The DescentMage: The Awakening, and The God Machine Chronicle. She works as a lab technician by day, and is an avid gamer, LARPer, and writer at all other times. She enjoys all things sci-fi, fantasy, and horror, and is currently wondering how to fit all three of those genres into the same game.

Jonathan Lavallee

Jonathan Lavallee (Chill) started making games about ten years ago. He started out working on R. Talsorian's CyberGeneration and moved into making his own games. Currently he has Geasa and Critical!: Go Westerly out under his own publishing house, Firestorm Ink. A long time horror game fan, Jonathan is excited and terrified to be working on the 3rd edition of Chill.

Michelle Lyons-McFarland

Michelle Lyons-McFarland (Chill, SAVE) has been working in roleplaying games since 2000, working in-house on lines such as Shadowrun, BattleTech, and Dungeons and Dragons and freelancing for companies from Green Ronin Publishing to White Wolf/Onyx Path Publishing. She has a particular interest in the overlap between games and education, bringing her two worlds together. She is currently pursuing a doctorate in English literature at Case Western Reserve University with the goal of becoming a professor and game designer — a lofty goal indeed.

Morgan A. McLaughlin McFarland

Morgan A. McLaughlin McFarland (Chill, SAVE) is an Atlanta-based freelance writer and editor. She has published across multiple genres, including short fiction, poetry, RPGs, magazines, and web-based editorial content. When not writing or editing fantasy, scifi, LGBT, and YA fiction, Morgan spends her time homeschooling two of her nerdy kids, sharing fandom experiences with her other nerdy kid, hanging out with her equally nerdy husband, and knitting. A lot. It's just really a lot of writing, editing, knitting, and kids up in here.

Jonathan McFarland

Jonathan McFarland (Chill, SAVE) is a life long gamer who spent his formative years tweaking and creating games. He contributed chapters to multiple projects in the new World of Darkness and continues to design and develop table-top games in his spare time. Jonathan shares his love of gaming with three wonderful children, married a woman who usually laughs at his jokes, and enjoys dressing in costume to fight crime.

Matthew McFarland

Matthew McFarland (Chill, SAVE, Monsters), also known as BlackHat Matt, has been writing and developing roleplaying games professionally since 1998. Most of the work he has done has been for White Wolf Game Studio (now Onyx Path Publishing), where he contributed to almost all of their game lines (including both incarnations of the World of Darkness). He spent three years as lead developer for the Dark Ages game line, and wrote the Ennie-winning demo chronicles for Vampire: The Requiem and Mage: The Awakening. In 2012, he and his wife Michelle Lyons-McFarland founded Growling Door Games. Their first roleplaying game was the Ennie-nominated curse the darkness, following by the Shakespeare emulator A Tragedy in Five Acts. In Matt's day job, he is a speech-language pathologist for the Cleveland Metropolitan School District.

Leath Sheales

Leath Sheales (SAVE) has been writing words for as long as he can remember - now he gets paid for it. His earliest professional credits were for In Nomine (Steve Jackson Games) and SLA Industries (Nightfall Games). Leath began writing for Onyx Path Publishing in 2013 and has contributed to much of the 20th anniversary line for Werewolf: The Apocalypse, the second edition of Werewolf: The Forsaken, and has made smaller contributions to other Onyx Path lines. He works to strengthen the representation of Australia in as many games as possible.

Alasdair Stuart

Alasdair Stuart (SAVE) has written for both editions of Cubicle 7's Doctor Who: Adventures in Time And Space RPG, a fact his inner ten year old may never stop being excited about. The 6th Doctor Sourcebook, by him, is available now with the 10th Doctor Sourcebook scheduled to follow in late 2015. He's also written for All Flesh Must Be Eaten, The Laundry, and World War Cthulhu: Cold War. He was short-listed for an ENnie in 2015 for Doctor Who: Arrowdown. When not writing RPGs he can be found hosting Pseudopod (, the weekly horror fiction podcast, watching movies, or blogging about the movies he's just watched at

Eddy Webb

Eddy Webb (with a “y,” thank you) (Chill, SAVE) is a freelance writer, designer, producer, and consultant for video games and RPGs. He has worked on over a hundred products, including such properties as Red Dwarf, the WWE, Vampire: The Masquerade, Firefly and the interactive audio drama Codename Cygnus. His work spans over a decade and across dozens of respected companies, and he's even won a few awards along the way. Today he lives a sitcom life in Atlanta, Georgia with his wife, his roommate, and a sleepy old pug. More information and mad ramblings can be found at

Rob Wieland

Rob Wieland (Chill) is an author, blogger, pop culture writer and game designer that writes about pirates, gangsters, Jedi, dragons, zombies and whatever else pays. He is most well-known for his work on Firefly RPG, Star Wars Saga EditionShadowrun and CAMELOT Trigger. Other projects include work on Honor and Intrigue, Edge of Midnight, Hillfolk, Our Last Best Hope7th Sea/Swashbuckling Adventures, Night's Black Agents and 13th Age.  His online presence includes multiple game blogs, interviews and articles for Milwaukee Record. He lives in scenic Milwaukee, Wisconsin with his wife, who has many more skills useful for the zombie apocalypse.