Chill: Author Bios

Bill Bodden

Bill Bodden (SAVE) has previously worked on a number of RPG lines, including Vampire the Masquerade, Achtung! Cthulhu, Firefly, Mutants & Masterminds, and Warhammer Fantasy Roleplay. A gamer since the 1970s, Bill also travels to Sci-Fi, Steampunk, and gaming conventions around the Midwest, sometimes appearing on panels to talk about stuff. Check out his website and occasional blog:

Jacqueline "Jax" Bryk

Jacqueline "Jax" Bryk (Undead) is a freelance writer and game designer from Delaware. Though she's only 24, she's no stranger to the industry, having won the Golden Cobra Award for Most Convention-Ready Design and being a featured guest at BreakoutCon 2017. Apart from Growling Door Games, Jacqueline has written for Onyx Path Publishing, Helmgast AB, Galileo Games, and Damocles Thread Development. In her spare time, she likes to yell at games like Civilization V and Crusader Kings II, model for photographers and visual artists, avoid arguments about politics, and attempt recipes she saw on Iron Chef America once. You can subscribe to her monthly serial novel about magical queer anarchists on Patreon.

Misha Bushyager

Misha Bushyager (SAVE) is a longtime gamer and GM, occasional panelist for Gaming as Other, and a fledgling designer who's working on raising the next generation of geeklings.

Brian Campbell

Brian Campbell (Chill) has worked in various incarnations of the game industry for over twenty years. After loyally serving at the White Wolf Game Studio and Wizards of the Coast, he's contributed to over eighty books for roleplaying games like Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, and Fading Suns. For seven years, he's also worked as a writer and editor for online roleplaying games, including Guild Wars 2, Elder Scrolls Online, and WildStar. Now he's back in Seattle, where he edits card games. He still likes goth clubs, horror novels, and dark beer. His favorite color is fire.

David Castro

David Castro (Undead) is a writer of New York City, which makes him cooler than you think he is but not as cool as he thinks he is. You can find him on Twitter (@theinkedknight) or on Tumblr (thedevilsyouknew).

Joyce Chng

Joyce Chng (Undead) lives in Singapore. Her fiction has appeared in The Apex Book of World SF II, We See A Different Frontier, Cranky Ladies of History, and Accessing The Future. Joyce co-edited THE SEA IS OURS: Tales of Steampunk Southeast Asia with Jaymee Goh. Her RPG experience started with Demon: The Descent (Onyx Path). She also writes about werewolves in Singapore and werewolf clan wars in space.

Freya Crowe

Freya Crowe (Undead): Mechanics, theory, art, storytelling, programming/manufacturing… if it has anything to do with game design, Freya Crowe has at least dabbled in it. She's currently a year into her tenure as Lead Designer for Duzax Studio, but has pitched in work on many other games along the way. Before switching her focus to game design halfway through college, Freya won several awards for creative writing, and still writes novels in her spare time. Her next book, which has been meticulously researched for scientific accuracy, is about giant robots that fight dragons in outer space.

Steffie de Vaan

Steffie de Vaan (Chill, SAVE) is a Dutch writer, freelance journalist and book reviewer. An avid gamer for longer than she cares to remember, she is thrilled to be writing roleplay material for Onyx Path Publishing and Growling Door Games. Most of her non-writing hours are spent with her family and evil (but cute) overlord bird, or playing games with friends. She likes to spend any remaining time creating sticker trails on floors and playing with LEGO.

Meghan Fitzgerald

Meghan Fitzgerald (Chill, SAVE, Undead) is a freelance writer and developer for tabletop RPGs and a taxonomist contracting with NASA's Earth Science Division. Besides Chill, she works on numerous projects for Onyx Path Publishing, including as co-developer of the Changeling: The Lost 2e core book and of Dark Eras 2. She's also written for Green Ronin Publishing's Modern AGE and John Wick Presents 7th Sea. She lives in Silver Spring, MD but still calls Italian ices "wooder ice" just like everyone else in her native city of Philadelphia.

Emily Griggs

Emily Griggs (Chill) has been playing tabletop games since she was eleven years old. Nowadays she's a freelance writer, fantasy illustrator, and all-around huge nerd. She's currently freelancing for Onyx Path and Growling Door Games, as well as writing and illustrating her own independent game projects and working on a webcomic. You can find her in Ottawa, Canada surrounded by dice, toys, and far too many dragons, or online at

Danielle Lauzon

Danielle Lauzon (Chill, SAVE, Undead) is a game designer, writer, developer, gamer, and LARPer living in Houston, TX with her two dogs, two cats, and one husband. She currently freelances for John Wick Presents, Onyx Path Publishing, and Growling Door Games as a writer and developer. She has been with Chill 3rd Edition from the start. When she isn't writing, developing, designing, or otherwise occupied in getting games organized, she is playing games instead.

Jonathan Lavallee

Jonathan Lavallee (Chill) started making games about ten years ago. He started out working on R. Talsorian's CyberGeneration and moved into making his own games. Currently he has Geasa and Critical!: Go Westerly out under his own publishing house, Firestorm Ink. A long time horror game fan, Jonathan is excited and terrified to be working on the 3rd edition of Chill.

Jonathan McFarland

Jonathan McFarland (Chill, SAVE, Undead) is a life long gamer who spent his formative years tweaking and creating games. He contributed chapters to multiple projects in the new World of Darkness and continues to design and develop table-top games in his spare time. Jonathan shares his love of gaming with three wonderful children, married a woman who usually laughs at his jokes, and enjoys dressing in costume to fight crime.

Matthew McFarland

Matthew McFarland (Chill, SAVE, Monsters, Undead), also known as BlackHat Matt, has been writing and developing roleplaying games professionally since 1998. Most of the work he has done has been for White Wolf Game Studio (now Onyx Path Publishing), where he contributed to almost all of their game lines (including both incarnations of the World of Darkness). He spent three years as lead developer for the Dark Ages game line, and wrote the Ennie-winning demo chronicles for Vampire: The Requiem and Mage: The Awakening. In 2012, he and his wife Michelle Lyons-McFarland founded Growling Door Games. Their first roleplaying game was the Ennie-nominated curse the darkness, following by the Shakespeare emulator A Tragedy in Five Acts. In Matt's day job, he is a speech-language pathologist for the Cleveland Metropolitan School District.

Michelle Lyons-McFarland

Michelle Lyons-McFarland (Chill, SAVE, Undead) has been working in roleplaying games since 2000, working in-house on lines such as Shadowrun, BattleTech, and Dungeons and Dragons and freelancing for companies from Green Ronin Publishing to White Wolf/Onyx Path Publishing. She has a particular interest in the overlap between games and education, bringing her two worlds together. She is currently pursuing a doctorate in English literature at Case Western Reserve University with the goal of becoming a professor and game designer — a lofty goal indeed.

Morgan A. McLaughlin McFarland

Morgan A. McLaughlin McFarland (Chill, SAVE, Undead) is an Atlanta-based freelance writer and editor. She has published across multiple genres, including short fiction, poetry, RPGs, magazines, and web-based editorial content. When not writing or editing fantasy, scifi, LGBT, and YA fiction, Morgan spends her time homeschooling two of her nerdy kids, sharing fandom experiences with her other nerdy kid, hanging out with her equally nerdy husband, and knitting. A lot. It's just really a lot of writing, editing, knitting, and kids up in here.

Leath Sheales

Leath Sheales (SAVE) has been writing words for as long as he can remember - now he gets paid for it. His earliest professional credits were for In Nomine (Steve Jackson Games) and SLA Industries (Nightfall Games). Leath began writing for Onyx Path Publishing in 2013 and has contributed to much of the 20th anniversary line for Werewolf: The Apocalypse, the second edition of Werewolf: The Forsaken, and has made smaller contributions to other Onyx Path lines. He works to strengthen the representation of Australia in as many games as possible.

Alasdair Stuart

Alasdair Stuart (SAVE) has written for both editions of Cubicle 7's Doctor Who: Adventures in Time And Space RPG, a fact his inner ten year old may never stop being excited about. The 6th Doctor Sourcebook, by him, is available now with the 10th Doctor Sourcebook scheduled to follow in late 2015. He's also written for All Flesh Must Be Eaten, The Laundry, and World War Cthulhu: Cold War. He was short-listed for an ENnie in 2015 for Doctor Who: Arrowdown. When not writing RPGs he can be found hosting Pseudopod (, the weekly horror fiction podcast, watching movies, or blogging about the movies he's just watched at

Eddy Webb

Eddy Webb (with a “y,” thank you) (Chill, SAVE) is a freelance writer, designer, producer, and consultant for video games and RPGs. He has worked on over a hundred products, including such properties as Red Dwarf, the WWE, Vampire: The Masquerade, Firefly and the interactive audio drama Codename Cygnus. His work spans over a decade and across dozens of respected companies, and he's even won a few awards along the way. Today he lives a sitcom life in Atlanta, Georgia with his wife, his roommate, and a sleepy old pug. More information and mad ramblings can be found at

Rob Wieland

Rob Wieland (Chill, Undead) is an author, blogger, pop culture writer and game designer that writes about pirates, gangsters, Jedi, dragons, zombies and whatever else pays. He is most well-known for his work on Firefly RPG, Star Wars Saga EditionShadowrun and CAMELOT Trigger. Other projects include work on Honor and Intrigue, Edge of Midnight, Hillfolk, Our Last Best Hope7th Sea/Swashbuckling Adventures, Night's Black Agents and 13th Age.  His online presence includes multiple game blogs, interviews and articles for Milwaukee Record. He lives in scenic Milwaukee, Wisconsin with his wife, who has many more skills useful for the zombie apocalypse.